Set a range of search of 00A8B6A0 to 00C8B69FĤ. Open epsxe 1.9.25 (Yes, it has to be epsxe 1.9.25 and not any other emulator/version, it's the only emulator/version with static memory, required for this tutorial) and attach Cheat Engine (32bit) to it.Ģ.
The idea is pretty similar to the generic PS2 widescreen patching (like the mathematics used) and it's the best that can be done for now if you have no assembly code knowledge.ġ.
PS1 games in general are harder to patch compared to PS2 games, or better said, there is a less universal way of patching games. The latest collection of patches is provided by El_Patas and can be found in this post: Have in mind that same rules apply, for example strict 2D games and 2D-heavy games (like ones with 2D backgrounds) are mostly out of the question (See Digimon World 2 and Legend Of Dragoon patches issues). Similarly to the PS2 one, here you can discuss, post and request widescreen patches for PS1 games. Personally, I think SFEX2's character artwork is some of the ALL TIMEīEST of the entire Street Fighter series.(07-11-2014, 07:35 PM)VIRGIN KLM Wrote: Welcome to the official thread for PS1 Widescreen patches. Need I say more? Artworks like these don't come around too often folks. ( SFEX2Īlso worth mentioning (and perhaps a very under-appreciated aspect of SFEX2), is theĪmazing "art direction" of the game. SNK's similar offering with Fatal Fury: Wild Ambition. Not to mention, Capcom's 3D effort in SFEX2 was leagues ahead of
but at least Capcom was attempting somethingĭifferent outside of their traditional 2D recipe (and you can't fault them for
No doubt, those beautifulįighter titles were several levels ahead of SFEX2 in nearly every Match up to Capcom's latest 2D offerings in Street Fighter Alpha 3 and SFIII: 2nd Impact.
It's arguably the best and most fun version of the EX series to play.Įven so, many would say SFEX2's overall gameplayĮxperience (and again, presentation) didn't In retrospect, EX2 became more appreciated later on years down the road, especially competitively. Was definitely a step in the right direction. SFEX2's presentation, music, and overall "wow factor"ĭidn't quite live up to the original in certain ways. I thought EX1 was pretty solid for a console fighting game at the time. In terms of hype and popularity, EX2 didn't make as big Returning Street Fighter fan (who maybe didn't enjoy EX1). Sagat, Vega and Blanka, SFEX2 was a bit more appealing to the typical Now with a more impressive character roster and the return of fan-favorites like King of Fighters '99, KOF: Maximum Impact,įatal Fury: Wild Ambition, Mortal Kombat 4 SF3: 2nd Impact, SF3: 3rd Strike, SF3: 3rd Strikeįighter Alpha, Street Fighter Alpha 2, StreetĪlpha: Anthology, SF Anniversary Collection, SF: The Movie, SF2 Turbo, Super SF2, SSF2 Turbo, SSF2 Turbo: Revival, Super SF2 Turbo HD Remix, SF4, SSF4: 3D Edition, SSF4: Arcade Edition, Ultra SF4,įighter, Street Fighter 2, SF2 Champion Edition, Street Fighter EX, Street Fighter EX3, Fighting Layer,